AbstractLoadoutItem |
This class represents an abstract loadout item.
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EquipmentLoadout |
A class representing a loadout of equipment items, with methods to add items for different equipment slots.
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EquipmentLoadoutEvent |
Represents an event for setting up an equipment loadout.
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EquipmentLoadoutItem |
This class represents an equipment loadout item.
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InventoryLoadout |
This class represents an inventory loadout, and it extends the Loadout class.
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InventoryLoadoutItem |
A subclass of AbstractLoadoutItem representing an item in a player's inventory.
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Loadout<T extends AbstractLoadoutItem> |
This class is an abstract loadout that provides methods to interact with a collection of loadout items, such as getting the items, checking if they should be banked, and getting various properties of the loadout.
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Weights |
This class defines the weights for different equipment slots.
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WithdrawLoadoutEvent |
This class represents a withdraw loadout event, which can be used to withdraw items from the bank based on a specified loadout.
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