Package net.eternalclient.api.packets
Class NPCPackets
- java.lang.Object
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- net.eternalclient.api.packets.NPCPackets
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public class NPCPackets extends java.lang.Object
Utility class for creating and queuing npc packets.
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Constructor Summary
Constructors Constructor Description NPCPackets()
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static RSPacketBufferNode
createItemOnNpcPacket(int id, int itemWidgetId, int itemId, int itemSlot, boolean ctrlDown)
Creates a packet buffer node for creating an item on an NPC.static RSPacketBufferNode
createNpcFifthActionPacket(int id, boolean ctrlDown)
Creates a packet buffer node for sending NPC fifth action packet.static RSPacketBufferNode
createNpcFirstActionPacket(int id, boolean ctrlDown)
Creates a packet buffer node for an NPC's first action.static RSPacketBufferNode
createNpcFourthActionPacket(int id, boolean ctrlDown)
Creates a packet for performing the fourth action on an NPC.static RSPacketBufferNode
createNpcSecondActionPacket(int id, boolean ctrlDown)
Creates a packet for performing a second action on an NPC.static RSPacketBufferNode
createNpcThirdActionPacket(int id, boolean ctrlDown)
Creates a packet for interacting with an NPC using the third action option.static RSPacketBufferNode
createSpellOnNpcPacket(int id, int spellWidgetId, boolean ctrlDown)
Creates a spell on an NPC packet.static RSPacketBufferNode
createWidgetOnNpc(int id, int sourceWidgetId, int sourceItemId, int sourceSlot, boolean ctrlDown)
Creates a packet buffer node for creating a widget on an NPC.static void
npcAction(NPC npc, java.lang.String action, boolean ctrlDown)
Executes a specific action on an NPC based on the given action string and modifier key.static void
npcFifthOption(NPC npc, boolean ctrlDown)
Executes the fifth option for the specified NPC.static void
npcFirstOption(NPC npc, boolean ctrlDown)
Executes the first option on the specified NPC with the option to hold down the control key.static void
npcFourthOption(NPC npc, boolean ctrlDown)
Executes the fourth option for the given NPC, optionally with the control key held down.static void
npcSecondOption(NPC npc, boolean ctrlDown)
Sends the second option packet of the NPC to the server, indicating that the specific NPC has been interacted with.static void
npcThirdOption(NPC npc, boolean ctrlDown)
Sends the third option packet for the given NPC with the specified control button state.static void
queueItemOnNpcPacket(int id, int itemWidgetId, int itemId, int itemSlot, boolean ctrlDown)
Queues a packet to create and send an item on an NPC with the specified parameters.static void
queueNPCAction1Packet(int id, boolean ctrlDown)
Queues and sends the first action packet for an NPC with the specified id.static void
queueNPCAction2Packet(int id, boolean ctrlDown)
Queues a Second Action packet for the non-playable character with the specified ID.static void
queueNPCAction3Packet(int id, boolean ctrlDown)
Queues the NPC action packet with the given id and whether ctrl key is pressed.static void
queueNPCAction4Packet(int id, boolean ctrlDown)
Queues an NPC action packet with the specified ID and control key state.static void
queueNPCAction5Packet(int id, boolean ctrlDown)
Queues and sends a fifth action packet for the specified NPC.static void
queueSpellOnNpcPacket(int id, int spellWidgetId, boolean ctrlDown)
Queues and sends a spell on an NPC packet.static void
spellOnNpc(int widgetId, NPC npc, boolean b)
Sends a spell on an NPC.
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Method Detail
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npcFirstOption
public static void npcFirstOption(NPC npc, boolean ctrlDown)
Executes the first option on the specified NPC with the option to hold down the control key.- Parameters:
npc
- the NPC object to interact withctrlDown
- true if the control key should be held down, false otherwise
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npcSecondOption
public static void npcSecondOption(NPC npc, boolean ctrlDown)
Sends the second option packet of the NPC to the server, indicating that the specific NPC has been interacted with.- Parameters:
npc
- the NPC to interact withctrlDown
- indicates if the control key was held down while interacting
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npcThirdOption
public static void npcThirdOption(NPC npc, boolean ctrlDown)
Sends the third option packet for the given NPC with the specified control button state.- Parameters:
npc
- the NPC to perform the action onctrlDown
- true if the control button is pressed, false otherwise
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npcFourthOption
public static void npcFourthOption(NPC npc, boolean ctrlDown)
Executes the fourth option for the given NPC, optionally with the control key held down.- Parameters:
npc
- The NPC to perform the action on.ctrlDown
- True if the control key is being held down, false otherwise.
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npcFifthOption
public static void npcFifthOption(NPC npc, boolean ctrlDown)
Executes the fifth option for the specified NPC.- Parameters:
npc
- the NPC object to perform the action onctrlDown
- true if the control key is held down, false otherwise
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npcAction
public static void npcAction(NPC npc, java.lang.String action, boolean ctrlDown)
Executes a specific action on an NPC based on the given action string and modifier key.- Parameters:
npc
- the NPC on which the action should be performedaction
- the specific action to be performed on the NPCctrlDown
- true if the CTRL key is held down, false otherwise
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spellOnNpc
public static void spellOnNpc(int widgetId, NPC npc, boolean b)
Sends a spell on an NPC.- Parameters:
widgetId
- the ID of the widget for the spellnpc
- the NPC to targetb
- if true, the spell will be queued; if false, it won't be queued
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queueItemOnNpcPacket
public static void queueItemOnNpcPacket(int id, int itemWidgetId, int itemId, int itemSlot, boolean ctrlDown)
Queues a packet to create and send an item on an NPC with the specified parameters.- Parameters:
id
- the id of the NPCitemWidgetId
- the widget id of the itemitemId
- the id of the itemitemSlot
- the slot of the itemctrlDown
- true if the control key is down, false otherwise
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queueSpellOnNpcPacket
public static void queueSpellOnNpcPacket(int id, int spellWidgetId, boolean ctrlDown)
Queues and sends a spell on an NPC packet.- Parameters:
id
- The ID of the NPC to cast the spell on.spellWidgetId
- The ID of the spell widget.ctrlDown
- Whether the control key is pressed down.
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queueNPCAction1Packet
public static void queueNPCAction1Packet(int id, boolean ctrlDown)
Queues and sends the first action packet for an NPC with the specified id.- Parameters:
id
- the id of the NPCctrlDown
- a boolean value representing whether or not the CTRL key is being held down
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queueNPCAction2Packet
public static void queueNPCAction2Packet(int id, boolean ctrlDown)
Queues a Second Action packet for the non-playable character with the specified ID.- Parameters:
id
- the ID of the non-playable characterctrlDown
- true if the Ctrl key is currently held down, false otherwise
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queueNPCAction3Packet
public static void queueNPCAction3Packet(int id, boolean ctrlDown)
Queues the NPC action packet with the given id and whether ctrl key is pressed.- Parameters:
id
- the id of the NPCctrlDown
- true if ctrl key is pressed, false otherwise
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queueNPCAction4Packet
public static void queueNPCAction4Packet(int id, boolean ctrlDown)
Queues an NPC action packet with the specified ID and control key state.- Parameters:
id
- the ID of the NPCctrlDown
- whether the control key is currently being held down
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queueNPCAction5Packet
public static void queueNPCAction5Packet(int id, boolean ctrlDown)
Queues and sends a fifth action packet for the specified NPC.- Parameters:
id
- the ID of the NPCctrlDown
- true if the control key is pressed, false otherwise
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createItemOnNpcPacket
public static RSPacketBufferNode createItemOnNpcPacket(int id, int itemWidgetId, int itemId, int itemSlot, boolean ctrlDown)
Creates a packet buffer node for creating an item on an NPC.- Parameters:
id
- the NPC IDitemWidgetId
- the widget ID of the itemitemId
- the ID of the itemitemSlot
- the slot of the itemctrlDown
- a boolean indicating if the control key is pressed down- Returns:
- the created RSPacketBufferNode
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createWidgetOnNpc
public static RSPacketBufferNode createWidgetOnNpc(int id, int sourceWidgetId, int sourceItemId, int sourceSlot, boolean ctrlDown)
Creates a packet buffer node for creating a widget on an NPC.- Parameters:
id
- the ID of the NPCsourceWidgetId
- the ID of the source widgetsourceItemId
- the ID of the source itemsourceSlot
- the source slotctrlDown
- whether the control key is pressed down- Returns:
- the packet buffer node
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createSpellOnNpcPacket
public static RSPacketBufferNode createSpellOnNpcPacket(int id, int spellWidgetId, boolean ctrlDown)
Creates a spell on an NPC packet.- Parameters:
id
- the ID of the NPCspellWidgetId
- the ID of the spell widgetctrlDown
- true if control key is being held down, false otherwise- Returns:
- the created RSPacketBufferNode object
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createNpcFirstActionPacket
public static RSPacketBufferNode createNpcFirstActionPacket(int id, boolean ctrlDown)
Creates a packet buffer node for an NPC's first action.- Parameters:
id
- the ID of the NPCctrlDown
-true
if the control key is pressed,false
otherwise- Returns:
- the packet buffer node for the NPC's first action
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createNpcSecondActionPacket
public static RSPacketBufferNode createNpcSecondActionPacket(int id, boolean ctrlDown)
Creates a packet for performing a second action on an NPC.- Parameters:
id
- the ID of the NPCctrlDown
- true if the Ctrl key is down, false otherwise- Returns:
- the created RSPacketBufferNode object
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createNpcThirdActionPacket
public static RSPacketBufferNode createNpcThirdActionPacket(int id, boolean ctrlDown)
Creates a packet for interacting with an NPC using the third action option.- Parameters:
id
- the ID of the NPC to interact withctrlDown
- true if the control key is pressed, false otherwise- Returns:
- the prepared packet for sending the NPC third action command
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createNpcFourthActionPacket
public static RSPacketBufferNode createNpcFourthActionPacket(int id, boolean ctrlDown)
Creates a packet for performing the fourth action on an NPC.- Parameters:
id
- The ID of the NPC.ctrlDown
- Whether the control key is held down.- Returns:
- The packet buffer node.
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createNpcFifthActionPacket
public static RSPacketBufferNode createNpcFifthActionPacket(int id, boolean ctrlDown)
Creates a packet buffer node for sending NPC fifth action packet.- Parameters:
id
- the ID of the NPCctrlDown
- whether control key is pressed down or not- Returns:
- the created packet buffer node
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